BE GREAT – Graduate

This program uses the early warning signals — attendance, behavior and course failure — to identify youth at risk of dropping out of school.

Power Hour

Power Hour: Making Minutes Count provides Club professionals with the strategies, activities, resources and information to create an engaging homework help and tutoring program that encourages Club members at every age to become self-directed learners.

Project Learn

Project Learn reinforces the academic enrichment and school engagement of young people during the time they spend at the Club.

RAP and Kid’s College

RAP will consist of any youth receiving a D or lower in Reading or scoring lower than grade level on Strident Computer Based Educational Program. Participants will be able to gain incentives on a daily, weekly and monthly basis. The program will run for a grading period and re‐assessment will determine completion of the program. Participants will be monitored through report cards as well as reporting system by Strident Computer Based Educational Program. In addition, all our Clubs will have access to the Kids College(the name will be changing to Strident soon) program.

Digital Arts

Club Tech’s Digital Arts teaches members ages 6 to 18 how to create computer-generated art. In each of the five tutorials (Web Tech, Design Tech, Photo Tech, Music Tech and Movie Tech), members advance through three levels of animated lessons online at and participate in instructor-led group activities. Club members ages 10 to 18 are invited to submit their artwork to the annual Club Tech Digital Arts Festivals, which celebrate Club members' creativity in graphic design, photo illustration, digital music composition animation and video production. The regional and national winning artworks can be sampled by going to the Digital Arts Festival Gallery site,

DramaMatters Afterschool

DramaMatters Afterschool is a drama education program for Clubs that encourages members ages 6 to 18 to engage in hands-on activities. Drama education builds self-confidence, sparks creativity and boosts academic achievement.

National Fine Arts Exhibit Program

This year-round program encourages artistic expression among Club members ages 6 to 18 through drawing, painting, printmaking, collage, mixed media and sculpture displayed at local and regional exhibits.

Money Matters

Money Matters promotes financial responsibility and independence among Club members ages 13 to 18. Participants learn how to manage a checking account, create a budget, save and invest, start small businesses and pay for college.

Career Launch

CareerLaunch is a career exploration and mentoring program for teens ages 13-18.

Club Tech

Club Tech is an ambitious, multi-year initiative that provides all Boys & Girls Clubs with state-of-the-art software; a comprehensive array of programs to help Club professionals build members’ computer skills and integrate technology in all Core Program Areas

Game Tech: A Club Tech Curricula

Game Tech provides Club members, ages 10 to 13, a fun introduction to the field of video game development and principles of game design, animation mechanics and software.